首页 插件专区 Max插件 渲染 批量渲染汉化版 【源码】
批量渲染汉化版 【源码】
查看 40 下载 0 收藏 纠错
  • 应用平台: Windows 7 , Windows 8 , Windows 10 , Windows 11
  • 软件支持: 32位/64位
  • 界面语言: 多语言支持

-------------------------------------------------------------------------------

--   TO USE IT COPY THE FILE TO STARTUP DIRECTORY, RUN IT AND THEN ASSIGN IT TO A TOOLBAR

--   BY GOING TO CUSTOMIZE | MACRO SCRIPTS AND PICKING "Tools.BatchRender"

--   File: BAT_REND.MS Ver3.00

--   Description: A batch render utility with UI similar to the Render Scene dialog box

--   By: Ravi Karra [Kinetix] ravi.karra@ktx.com

--

-- History:

-- 5/4/98 Fixed a bug that throws "time type not defined" error when adding a file

-- 5/5/98 Added "Add Directory" button to add a whole directory of max files to the list

-- 6/26/98 Added functionality for specifying viewport to render ("Viewport" dropdown)

-- 11/06/98 Added support for renderFields and fieldOrder(odd or even).

-- Also changed the "Files to be rendered" combobox to listbox

--  12/03/98 Changing it into a Macro button instead of a utility

--  12/06/98 Added progress bar display updated after each file is rendered 

--  12/06/98 Added error trapping, files with errors are added to "Error Files" dropdown

-- 2/14/99 Added BrFloater Global

-- 03/29/99 Added Help button

-------------------------------------------------------------------------------

macroScript BatchRender 

category:"MAX Script Tools"

tooltip:"Batch Renderer"

buttonText:"Batch Renderer"

global brFloater -- Added brFloater Global - FD

global brHelpFloater, dlgHelpBatRend, help_str

rollout brParams "Common Parameters"

(

local bmp, curFile, br_error_files=#()


-- y offsets for group controls

local yTO = 25, 

yOS = yTO + 80, 

yOp = yOS + 105, 

yIO = yOp + 90, 

yC  = yIO +290 

-- An array to store the render details of all the files

local file_data_array = #()

-- An array to store the file names of all files to be rendered

local file_name_array = #()

-- A structure to represent the render details of a single file

struct rdata (

filename,

camera,

        frame,

        framerange,

fromframe,

toframe,

nthframe,

timetype,

outputwidth,

outputheight,

pixelaspect,

videocolorcheck,

renderhiddenobjects,

superblack,

force2sided,

renderatmosphericeffects,

renderfields,

fieldorder,

outputfile,

outputdevice,

vfb,

netrender)

-- A function used to modify file names containing '\' to "\\"

fn replaceChar str oChar rChar = 

(

local tStr = ""

for i=1 to str.count do

tStr += (if str[i] == oChar then rChar else str[i])

tStr

)

-- Checks to see if the given value is not null and undefined

fn exists val =

(

if val == undefined or val == "" then 

return false

return true

)

group "输出时间:"

(

spinner spn_nthframe "每N帧: " pos:[260, yTO] range:[1, 99999, 1] type:#integer fieldwidth:50 enabled:false

spinner spn_fromframe "" pos:[120, yTO+30] fieldwidth:50 range:[-10000, 10000, 0] type:#integer

spinner spn_toframe "到" pos:[145, yTO+30] fieldwidth:50 range:[-10000, 10000, 100] type:#integer

radioButtons rb_timetype columns:1  pos:[25, yTO] \

labels:#(

"单帧", 

"活动时间段",

"范围:")  

)

group "输出大小"

(

spinner spn_width "宽度:  " pos:[20, yOS] range:[1, 10000, 640] type:#integer fieldwidth:65

spinner spn_height "高度: " pos:[20, yOS+25] range:[1, 10000, 480] type:#integer fieldwidth:65

button btn_320x240 "320x240" pos:[150, yOS] height:20 width:75

button btn_256x243 "256x243" pos:[230, yOS] height:20 width:75

button btn_512x486 "512x486" pos:[310, yOS] height:20 width:75

button btn_640x480 "640x480" pos:[150, yOS+25] height:20 width:75

button btn_720x486 "720x486" pos:[230, yOS+25] height:20 width:75

button btn_800x600 "800x600" pos:[310, yOS+25] height:20 width:75

spinner spn_pixelaspect "像素纵横比 : " pos:[260, yOS+50] range:[0.01, 10.0, 1] fieldwidth:65

)

group "渲染设置:"

(

checkbox chk_videocolorcheck "视频颜色检查" pos:[20, yOp]

checkbox chk_renderhiddenobjs "渲染隐藏物体" pos:[160, yOp]

checkbox chk_superblack "超级黑" pos:[320, yOp]

checkbox chk_force2sided "强制双面" pos:[20, yOp+25]

checkbox chk_renderatmoseffects "大气" pos:[160, yOp+20] checked:true

checkbox chk_renderfields "渲染为场" pos:[320, yOp+25]

label lbl_fo "Field Order:" pos:[260, yOp+40] enabled:false

radioButtons rb_fieldOrder "" labels:#("Odd", "Even") pos:[320, yOp+40] enabled:false  

)

group "输入\输出:"

(

editText et_outputfile "输出文件:......." pos:[15, yIO] fieldWidth:265

button      btn_outputfile "文件..." pos:[360, yIO] width:60

editText et_outputdevice "使用设备:." pos:[15, yIO+20] fieldWidth:265

--button btn_outputdevice  "设备..." pos:[360, 288]width:60

editText et_camera "相机:............" pos:[15, yIO+40] fieldWidth:265

checkbox chk_vfb "Virtual Frame Buffer" pos:[20, yIO+65] checked:on

checkbox chk_netrender "网络渲染" pos:[150, yIO+65]

checkbox chk_unDispBmp "Close VFB after Rendering" pos:[250, yIO+65] checked:on

button btn_AddFile "载入" pos:[320, yIO+100] width:78

button btn_AddDir "载入文件夹"  pos:[320, yIO+125] width:78

button btn_RemoveFile "移除" pos:[320, yIO+150] width:78

button btn_removeAll "移除全部" pos:[320, yIO+175] width:78

button btn_ApplyToAll "应用到全部" pos:[320, yIO+201] width:78

button btn_Up "/\\" pos:[270, yIO+100] width:25 height:25 

button btn_Down "\\/" pos:[270, yIO+200] width:25 height:25 

listbox lb_FileNames "所使用的渲染文件:" pos:[ 20, yIO+85 ] width:250 height:9 items:file_name_array

-- button btn_help "Help" pos:[320, yIO+230] width:78

dropdownlist dd_errorFiles "错误文件:" pos:[ 20, yIO+230] width:250  

)

label lbl_view "视图:" pos:[10, yC+5] width:45

dropdownlist dd_view "" pos:[55, yC] width:65 items:#("Active", "Back", "Bottom", "Front", "Left", "Perspective", "Right", "Top")

button btn_LoadPresets "载入预设" pos:[120, yC] width:78

button btn_SavePresets "保存预设" pos:[195, yC] width:78

button btn_Render "Render" pos:[270, yC] width:78

button btn_Cancel "Cancel" pos:[345, yC] width:78

label  lbl_sep1 "________________________________________________________________________" pos:[0, yC+22]

label  lbl_About "广州凡拓培训中心冉老师汉化 " pos:[95, yC+42] 

label  lbl_sep2 "________________________________________________________________________" pos:[0, yC+55]


--------Common Functions:-----------------------------------------------------------

--Gets the render details of a file from the dialog box controls

fn GetRenderData fname =

(

if fname == undefined or fname == "" then return undefined

local fdata = rdata \

filename: fname \

camera: et_camera.text \

outputwidth: spn_width.value \

outputheight: spn_height.value \

pixelaspect: spn_pixelaspect.value \

videocolorcheck: chk_videocolorcheck.checked \

renderhiddenobjects: chk_renderhiddenobjs.checked \

superblack: chk_superblack.checked \

force2sided: chk_force2sided.checked \

renderatmosphericeffects:chk_renderatmoseffects.checked \

renderfields: chk_renderfields.checked \

fieldOrder: rb_fieldOrder.state \

outputfile: et_outputfile.text \

vfb: chk_vfb.checked \

netrender: chk_netrender.checked

fdata.timeType = rb_timeType.state

case fdata.timeType of

(

1: fdata.frame = #current

2: (

fdata.framerange = #active

fdata.nthframe = spn_nthframe.value

)

3: (

fdata.fromframe = spn_fromframe.value

fdata.toframe = spn_toframe.value

fdata.nthframe = spn_nthframe.value

)

)

return fdata

)

--Sets the dialog box control values to render details of a file

fn SetRenderData fname =

(

if fname == undefined or fname == "" then return undefined

for fd in file_data_array do 

(

if fd.filename == fname then

(

et_camera.text = fd.camera

spn_width.value = fd.outputwidth

spn_height.value  = fd.outputheight

spn_pixelaspect.value = fd.pixelaspect

chk_videocolorcheck.checked = fd.videocolorcheck

chk_renderhiddenobjs.checked = fd.renderhiddenobjects

chk_superblack.checked = fd.superblack

chk_force2sided.checked = fd.force2sided

chk_renderatmoseffects.checked = fd.renderatmosphericeffects

chk_renderfields.checked = rb_fieldorder.enabled = lbl_fo.enabled = fd.renderfields

rb_fieldorder.state = fd.fieldorder

et_outputfile.text = fd.outputfile

chk_vfb.checked = fd.vfb

chk_netrender.checked = fd.netrender

rb_timeType.state = fd.timeType

case fd.timeType of

(

1: spn_nthframe.enabled = false

2: (

spn_nthframe.enabled = true

spn_nthframe.value = fd.nthframe

)

3: (

spn_nthframe.enabled = true

spn_fromframe.value = fd.fromframe

spn_toframe.value = fd.toframe

spn_nthframe.value = fd.nthframe

)

)

exit

)

)

)

-- Saves the render details of the current file into file_data_array

fn SaveRenderData fname = 

(

if fname == undefined or fname == "" then return false

local found = false

local rd = GetRenderData fname

for i =1 to file_data_array.count do 

(

if file_data_array[i].filename == fname then

(

file_data_array[i] = rd

found = true

)

)

if found == false then append file_data_array rd

)

-- Renders a file with the given render info

fn RenderFile data = 

(

local rString = "render"

if (exists data.camera) then rString += " camera:$'" + data.camera + "'"

if (exists data.frame) then rString += " frame:#" + data.frame as string

if (exists data.frameRange) then rString += " framerange:#" + data.frameRange

if (exists data.fromframe) then rString += " fromframe:" + data.fromframe as string

if (exists data.toframe) then rString += " toframe:" + data.toframe as string

if (exists data.nthframe) then rString += " nthframe:" + data.nthframe as string

if (exists data.outputfile) then 

(

rString += " outputfile:" + "\""+ (replaceChar (data.outputfile as string) "\\" "\\\\") + "\""

)

rString += " outputwidth:" + data.outputwidth as string

rString += " outputheight:" + data.outputheight as string

rString += " pixelaspect:" + data.pixelaspect as string

rString += " videocolorcheck:" + data.videocolorcheck as string

rString += " renderhiddenobjects:" + data.renderhiddenobjects as string

rString += " superblack:" + data.superblack as string

rString += " force2sided:" + data.force2sided as string

rString += " renderatmosphericeffects:" + data.renderatmosphericeffects as string

rString += " renderfields:" + data.renderfields as string

rString += " fieldOrder:" + (if data.fieldOrder==1 then #odd else #even)as string

rString += " vfb:" + data.vfb as string

rString += " netrender:" + data.netrender as string

bmp = Execute (rString)

)

-- Function is mainly used for reading render data from an ascii file

-- Given a key, it's value is returned

-- Eg: getKeyArg "videocolorcheck:false" videocolorcheck

-- returns false 

fn getKeyArg str key =

(

execStr = ""

local i = findString str key

if i == undefined then return undefined

i += (key.count+1)

while (i < str.count and str[i] != ",") do 

(

execStr += str[i]

i += 1

)

if execStr[1] == "\"" then

(

execStr = (subString execStr 2 (execStr.count-2))

return execStr  

)

return execute(execStr)

)

fn addFile f = 

(

if ((findItem file_name_array f) != 0) then

MessageBox "Item Already exists"

else

(

curFile = if lb_FileNames.selection != 0 then file_name_array[lb_FileNames.selection] else undefined

SaveRenderData f

append file_name_array f

lb_FileNames.items = file_name_array

)

)

--------Time Output:-----------------------------------------------------------

on brParams close do rp_opened = false


on rb_timetype changed val do

(

spn_nthframe.enabled = (val > 1)

)

on spn_fromframe changed val do

(

rb_timetype.state = 3

spn_nthframe.enabled = true

)

on spn_toframe changed val do

(

rb_timetype.state = 3

spn_nthframe.enabled = true

)

--------Output Size:-----------------------------------------------------------

on btn_320x240 pressed do (spn_width.value = 320; spn_height.value = 240)

on btn_256x243 pressed do (spn_width.value = 256; spn_height.value = 243)

on btn_512x486 pressed do (spn_width.value = 512; spn_height.value = 486)

on btn_640x480 pressed do (spn_width.value = 640; spn_height.value = 480)

on btn_720x486 pressed do (spn_width.value = 720; spn_height.value = 486)

on btn_800x600 pressed do (spn_width.value = 800; spn_height.value = 600)


--------Options:-----------------------------------------------------------

on chk_renderfields changed val do rb_fieldOrder.enabled = lbl_fo.enabled = val

--------Input/Output:-----------------------------------------------------------

on btn_outputfile pressed do

(

local f = (if (SelectSaveBitMap != undefined) then SelectSaveBitMap else getSaveFileName) caption:"Render Output File"

--selectBitmap caption:"Render Output File"

if f != undefined then et_outputfile.text = f

)

on btn_outputdevice pressed do

(

local f = getSaveFileName caption:"Render Output Device"

if f != undefined then

(

et_outputdevice.text = f

)

on btn_AddFile pressed do

(

local f = getOpenFileName caption:"Open File to Render" types:"3D Studio MAX (*.max)|*.max|"

SaveRenderData curFile

if f != undefined then addFile f

curFile = if lb_FileNames.selection != 0 then file_name_array[lb_FileNames.selection] else undefined

SetRenderData curFile

)

on btn_AddDir pressed do

(

local dir = getSavePath caption: "Select the directory"

if dir == undefined do return false

SaveRenderData curFile

for f in getFiles (dir + "\\*.max") do

(

addFile f 

curFile = if lb_FileNames.selection != 0 then file_name_array[lb_FileNames.selection] else undefined

SetRenderData curFile

)

on btn_RemoveFile pressed do

(

local s = lb_FileNames.selection

if s != 0 and s <= file_name_array.count then

(

for f = 1 to file_data_array.count do

(

if file_data_array[f].filename == file_name_array[s] then

(

if f > 1 then lb_FileNames.selection = f-1

deleteItem file_data_array f

exit

)

deleteItem file_name_array s

lb_FileNames.items = file_name_array

)

curFile = if lb_FileNames.selection != 0 then file_name_array[lb_FileNames.selection] else undefined

SetRenderData curFile

)

on btn_RemoveAll pressed do

(

file_name_array = #()

file_data_array = #()

curFile = undefined

lb_FileNames.items = file_name_array

)

on btn_ApplyToAll pressed do

(

SaveRenderData curFile

local data = GetRenderData curFile

for i=1 to file_data_array.count do

(

file_data_array[i].frame = data.frame

        file_data_array[i].framerange = data.framerange

file_data_array[i].fromframe = data.fromframe

file_data_array[i].toframe = data.toframe

file_data_array[i].nthframe = data.nthframe

file_data_array[i].timetype = data.timetype

file_data_array[i].outputwidth = data.outputwidth

file_data_array[i].outputheight = data.outputheight

file_data_array[i].pixelaspect = data.pixelaspect

file_data_array[i].videocolorcheck = data.videocolorcheck

file_data_array[i].renderhiddenobjects = data.renderhiddenobjects

file_data_array[i].superblack = data.superblack

file_data_array[i].force2sided = data.force2sided

file_data_array[i].renderatmosphericeffects = data.renderatmosphericeffects

file_data_array[i].renderfields = data.renderfields

file_data_array[i].fieldOrder = data.fieldOrder

)

)

on btn_up pressed do

(

if lb_FileNames.selection > 1 then

(

SaveRenderData curFile

lb_FileNames.selection -= 1

curFile = file_name_array[lb_FileNames.selection]

SetRenderData curFile

)

)

on btn_down pressed do

(

if file_name_array.count==0 then return false

if lb_FileNames.selection < file_name_array.count then

(

SaveRenderData curFile

lb_FileNames.selection += 1

curFile = file_name_array[lb_FileNames.selection]

SetRenderData curFile

)

)

on lb_FileNames selected val do

(

SaveRenderData curFile

curFile = file_name_array[val]

SetRenderData curFile

on lb_FileNames entered val do

(

if val != undefined and val != "" then addFile val

)

---------------------------------------------------------------------------------

on btn_LoadPresets pressed do

(

SaveRenderData curFile

local n = getOpenFileName caption:"Open Render Data" types:"Batch Render Presets (*.brp)|*.brp|"

if n != undefined then

(

file_name_array = #()

file_data_array = #()

local f = openFile n

while (not (eof f)) do

(

local data = rdata ()

local ln = readLine f

data.filename = getKeyArg ln "filename"

data.camera = getKeyArg ln "camera"

        data.frame = getKeyArg ln "frame"

        data.framerange = getKeyArg ln "framerange"

data.fromframe = getKeyArg ln "fromframe"

data.toframe = getKeyArg ln "toframe"

data.nthframe = getKeyArg ln "nthframe"

data.timetype = getKeyArg ln "timetype"

data.outputwidth = getKeyArg ln "outputwidth"

data.outputheight = getKeyArg ln "outputheight"

data.pixelaspect = getKeyArg ln "pixelaspect"

data.videocolorcheck = getKeyArg ln "videocolorcheck"

data.renderhiddenobjects = getKeyArg ln "renderhiddenobjects"

data.superblack = getKeyArg ln "superblack"

data.force2sided = getKeyArg ln "force2sided"

data.renderatmosphericeffects = getKeyArg ln "renderatmosphericeffects"

data.renderfields = getKeyArg ln "renderfields"

data.fieldorder = getKeyArg ln "fieldorder"

data.outputfile = getKeyArg ln "outputfile"

data.outputdevice = getKeyArg ln "outputdevice"

data.vfb = getKeyArg ln "vfb"

data.netrender = getKeyArg ln "netrender"

if (data != undefined and data.filename != undefined) then

(

append file_data_array data

append file_name_array data.filename

)

)

close f

lb_filenames.items = file_name_array

if file_name_array.count > 0 then

(

curFile = file_name_array[1]

SetRenderData curFile

)

)

)


on btn_SavePresets pressed do

(

SaveRenderData curFile

local n = getSaveFileName caption:"Save Render Data" types:"Batch Render Presets (*.brp)|*.brp|"

if n != undefined then

(

local f = CreateFile n

for d in file_data_array do print d to:f

close f

)


on btn_Render pressed do

(

SaveRenderData curFile

progressStart "Batch Rendering" 

for i=1 to file_data_array.count do 

(

if (getProgressCancel()) then exit

try

(

if (loadMaxFile file_data_array[i].filename) then 

(

max views redraw 

case dd_view.items[dd_view.selection] of

(

"Back": max vpt back

"Bottom": max vpt bottom

"Front": max vpt front

"Left": max vpt left

"Perspective": vpt persp user

"Right": max vpt Right

"Top": max vpt Top

)

RenderFile file_data_array[i]

if chk_unDispBmp.checked then 

(

unDisplay bmp

close bmp

)

)

)

catch

(

append br_error_files file_data_array[i].filename

)

progressUpdate ((i*100)/file_data_array.count)

)

progressEnd()

dd_errorFiles.items = br_error_files

)

on btn_Cancel pressed do

(

SaveRenderData curFile

if brFloater == undefined then return false

rp_opened = false

closeRolloutFloater brFloater

)

on btn_help pressed do

(

--if brHelpFloater != undefined then return false

local help_file = (getDir #scripts) + "\\macroscripts\\bat_rend_help.txt" 

local hf = openFile help_file

if hf == undefined then 

(

MessageBox (help_file + " file no found")

return false

)

help_str = "rollout dlgHelpBatRend \"Batch Render Help\" \n(\n"

local i=1

while (not eof hf) do

(

help_str += ("\n label lbl" + (i as string) + " \"")

help_str += replaceChar (readLine hf) "\"" "\\\""

help_str += "\" align:#left \n"

i+=1

)

help_str += ")\n"  

close hf

execute help_str

if dlgHelpBatRend != undefined then 

(

brHelpFloater = newRolloutFloater "Batch Render Help" 500 600 200 80

addRollout dlgHelpBatRend brHelpFloater

)

)

)

fn open_floater = 

(

if rp_opened == undefined then rp_opened = false

if rp_opened then return false

If brFloater != undefined then CloseRolloutFloater brFloater

brFloater = newRolloutFloater "Batch Render - Ver. 3.00  凡拓数码培训中心汉化版" 460 655 200 80

addRollout brParams brFloater

rp_opened = true

)

open_floater()

)


发表评论
  • 顺带评个分
提交
  • 834544123 在线客服

  • 周一至周五:9:00-21:00

    周末及节日:9:00-18:00

  • QQ&微信:
    834544123
    QQ群:
    16538234