ClothDeform可以在3DS MAX中模拟真实布料褶皱效果,可以和其他的效果器叠加使用
Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.
支持的软件版本:
3DS MAX 2015、2016、2017、2018、2019、2020,2021,64位